What am I doing reviewing a book that was originally published in 1978? The Grasshopper was reissued with an introduction by Thomas Hurka in 2005. The mystery to me is that it is hardly known in the UK, despite a fulsome puff from SImon Blackburn. My excuse for writing this now is that this book was a pleasant discovery and I want other people to know about it. I was put on to it by Jerry Cohen who mentioned it when we were recording a forthcoming episode of Philosophy Bites.
Bernard Suits combines witty parody of Platonic dialogues with serious philosophy about the nature of games (and by implication Wittgenstein's pronouncements on family resemblance terms and the attempt to define concepts). To Wittgenstein's assertion that 'game' can't be defined by means of listing necessary and sufficient conditions for something's being a game, Suits responds:
'playing a game is the voluntary attempt to overcome unnecessary obstacles' [p.55]
Or, in a tighter version:
To play a game is to attempt to achieve a specific state of affairs [prelusory goal], using only means permitted by rules [lusory means], where the rules prohibit use of more efficient in favour of less efficient means [constitutive rules], and where the rules are accepted just because they make possible such activity [lusory attitude].' [p.54-5]
If you want to get a golf ball into a hole, then the easiest thing is to put it there yourself by hand. But that prelusory goal of getting the ball in the hole can only be achieved in golf within the rules by hitting it with a club (the lusory means). If you started rolling the golf ball with your hand you would undermine the lusory attitude that makes this activity golf.
Suits goes on to suggest that in Utopia, because we could easily achieve everything we would want, it is plausible that setting up unnecessary obstacles in this way would be the best way to spend our time...
Clever and deep. How refreshing that even within the rather arid university tradition of philosophy such a book could have been written; yet how depressing that it hasn't reached a wider audience.
Read the publisher's description and puffs of the book
Read a few pages of Thomas Hurka's Introduction in Google Books
Funny - I've been meaning to seek this book out, because the aforementioned Simon Blackburn gives it a little rave in the upcoming (tenth anniversary) issue of The Philosophers' Magazine. In answer to a question about 'the most under-appreciated philosopher of the last ten years' he said 'Inevitably, it is probably someone of whom I have not heard. But a little known and now dead philosopher called Bernard Suits wrote an absolutely wonderful book on the notion of games and play, called The Grasshopper, published by Broadview Press. I do not think I have ever met more than one person who has heard of it.' That made me want to rush out and become another such person and also to urge the book on other people. You done beat me to it.
Posted by: Ophelia Benson | November 21, 2007 at 09:43 PM
Thanks for this Ophelia. I'm not sure if Bernard Suits is dead, though. He still has a webpage (see the link from my post above). I think the book is a minor classic. I really don't understand how it got overlooked for so long. I think it may take off now - especially if Butterflies and Wheels promotes it!
Posted by: Nigel Warburton | November 22, 2007 at 11:11 AM
"Bernard Suits (left), formerly of UW's department of philosophy, died on February 5. Suits joined UW's faculty in 1966, and retired in the fall of 1994. A specialist in moral philosophy, he was especially well known for his book The Grasshopper: Games, Life and Utopia, originally published in 1978, with a new edition as recently as 2005. He received one of UW's Distinguished Teacher Awards in 1982, and retired as a Distinguished Professor Emeritus."
http://www.bulletin.uwaterloo.ca/2007/mar/01th.html
Posted by: Dave Lull | November 23, 2007 at 12:06 AM
Lovely that you're promoting the book. I first heard Bernie give a talk about it 1n 1979, a year after its first publication, and thought it was fantastic. It stays both deep and funny every time you read it.
Though not known in mainstream philosophy circles, it's recognized as a classic in the philosophy of sport. The Journal of the Philosophy of Sport is doing a special issue in 2008 to mark the 30th anniversary of its publication.
There's nothing like it for combining philosophical content and style. And it makes Wittgenstein look superficial.
Posted by: Tom Hurka | November 23, 2007 at 07:07 PM
Thank you very much for this comment. I think your introduction to the book is excellent. I think a lot of us would like to learn more about who Bernard Suits was and how this book came to be overlooked in mainstream discussion of the topic...
Posted by: virtual philosopher | November 23, 2007 at 08:57 PM
"I think a lot of us would like to learn more about who Bernard Suits was and how this book came to be overlooked in mainstream discussion of the topic..."
I am Bernard's widow. I'd be happy to answer any question you may have about 'who Bernard Suits was'. As to the question of 'how The Grasshopper came to be overlooked in mainstream discussion', well I fear the answer to that comes with much shrugging of shoulders.
Thank you for this review, Nigel. I am, and Bernard would be, delighted.
Cheryl
Posted by: Cheryl | November 24, 2007 at 01:20 PM
Excellent - you're getting a groundswell going here, Nigel.
I've ordered the book from the library, will talk about it on Butterflies and Wheels as soon as I've read it. (So tempting to talk about it before I've read it, but no, no; that way madness lies.)
Posted by: Ophelia Benson | November 24, 2007 at 06:31 PM
Dear Cheryl and Ophelia,
Thanks for this. I really appreciate it. Perhaps we can persuade Broadview to distribute The Grasshopper in the UK. I've never seen it in a bookshop here. Has anyone else? I had to order my copy from Amazon.
Very best wishes,
Nigel
Posted by: virtual philosopher | November 24, 2007 at 10:19 PM
'The Grasshopper' has also been very influential in the field of (computer) games studies; Jesper Juul's recent book 'Half Real' is (among many many others) a more contemporary analysis of the themes Suits addresses. Nevertheless, I don't think Suits' tighter definition of 'game' overcomes the problems that Wittgenstein raises. For example, driving in traffic is 'an attempt to achieve a specific state of affairs' (you want to get somewhere)'using only means permitted by rules'(the Highway Code)'where the rules prohibit use of more efficient in favour of less efficient means' (you can't drive on the pavement) and 'where the rules are accepted just because they make possible such activity' (we only drive in traffic because we feel sure that everyone else will also be following the Highway Code). But driving in traffic isn't a 'game', but driving in Formula One is. I'm not sure that Suits (and later writers) have provided a list of necessary and sufficient conditions that can infallibly make this type of distinction.
Posted by: John W G Wilson | November 26, 2007 at 02:50 PM
Thanks for this. I see Juul has a paper on the definition of 'game' here:
http://www.jesperjuul.net/text/gameplayerworld/
Best wishes,
Nigel
Posted by: virtual philosopher | November 26, 2007 at 11:51 PM
I hadn't heard of "The Grasshopper" either until I happened to be copy-editing the academic journal Sport, Ethics and Philopsophy, where not one but two reviews of the re-issue of The Grasshopper appeared. It's now on my Christmas list ... But a reviewer did point out one drawback: the book doesn't have an index. Shame on Broadview Press (indeed, shame on all publishers of serious books without indices)
Posted by: John Davies | November 28, 2007 at 04:44 PM
Broadview does distribute The Grasshopper in the UK, through a UK distributor (whose name I forget), but it hasn't been sufficiently well-known to make it into bookstores. Maybe now? My friend the founder of Broadview has asked the press to send more copies to the UK.
And I don't think the driving-in-traffic counterexample works. The lusory attitude is only about my accepting the rules because they make *my* activity in accordance with them possible; facts about other people are irrelevant. And the rules can't be accepted as moral rules. So the fact that we avoid driving on the sidewalk would make driving a game only if (1) we recognized no moral reason not to drive on the sidewalk, and (2) we would avoid driving there even if there were no one else around., just because we wanted to follow the rule against driving there. I don't think that's true of typical drivers.
As for the index, I think there was some discussion about whether the reprint should include one. But remember the book's literary quality. It's not presented as an academic work, it's presented as a jeu d'esprit (though in fact it's deeply philosophically serious). And jeux d'esprit don't have indexes, nor do they have delightful illustrations, as the original U of T Press edition did.
Posted by: Tom Hurka | November 28, 2007 at 11:54 PM
Second Life is a game (it is a MMORPG) and I think it does not fit Suit's definition because there is no prelusory goal. There are games within Second Life, but the game of Second Life does not have a prelusory goal. What do you think?
Posted by: Terry Larm | December 10, 2007 at 07:51 AM
I just stumbled through Google across this site today after reflecting on the theories taught in Bernard's classes back in the mid-70s. I was one of his students in 1974/5 when he was teaching his theories and refining the manuscript. I recall wonderful discussions in class and the cafeterias with Bernard on topics of games and ethics. These teachings and others I received at U of W have stayed with me through 35 years and in no small way contributed a successful corporate career. Now that I have retired and have the time to reach back to these it is refreshing to see how timeless they have become. Thank you Bernie.
Posted by: Doug Murray | February 03, 2012 at 08:45 PM
All the comments are most interesting and testimony to an unusual book that inspired a major innovation in the teaching of games. The innovation is called Teaching Games for Understanding (TGFU) and originated in 1979 but it wasn't till the early 1980s that was released into the practical and academic world as a revolutionary way of teaching games. I had read The Grasshopper and it had a major influence on the problem I was facing at the time 'how do we present complex adult games to young people?' The definition started a chain of thinking (primary and secondary rules, challenge, solving the problems of a game etc) that informed our thinking in Loughborough and led to its development in over 45 countries. The thirtieth anniversary of the first publication of TGFU will be celebrated at an international conference in the UK this year. The Grasshopper was a major inspiration to our thinking.
Posted by: Len Almond one of three authors of TGFU. Loughborough University | April 13, 2012 at 06:09 PM